Game
Cloud variable experiments

2 years ago

Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well

left/right arrows - move

spacebar - charge jump




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Still not dead!!!! You can finally add and modify light sources using the editor, something I probably should've added waay back

And ofc, all UI works at any resolution, from 640x640 to widescreen

My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source

The engine is way more bare and approachable while the unfinished game has more editor features

Have fun!

A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this

Something is wrong with my shockwave 2

Cont.

Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while

(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)

This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/

More sound design experiments

Headphones recommended

M79 Reload animation (as shown in the first image which is a gif), as well as M1911 Redesign and the Raygun. Also changed up the explosion effects to look more cartoony to fit with the style.

Low pass