When I get back I need a nap then I'll start work on adding Goblin NPC buffs to their house objects.
Homes with stuff related to their job makes them happier and work better!
When I get back I need a nap then I'll start work on adding Goblin NPC buffs to their house objects.
Homes with stuff related to their job makes them happier and work better!
Adding particles to Grass and Tree interactions.
[shitty slow tablet gif]
They got new cards in Pokemon TCGP, Let's do a 10 pull!
The Halloween charges are back!!
Busy working on stuff, here's some previous gifs!
Added a Note System to Save Files to help remind you of what you were doing last time you played. I need to increase the length and work on the UI, but the system works!
Re-worked the wall code for Caves and Ruins so I can have both tilesets at once, and made it so walls can't generate over the Teleporter/Stairs. Now I just need to figure out how best to stop areas getting blocked off (since you can only mine ore walls)
There we go! Features now effect which floor layout parts are used! This was already the case for floors with only one feature, but since I added the multipart Ruins all parts were the same (aka all with water around them).
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