Game
ALWAYS HUNTING - Jacob's Story
10 years ago

On temporary hiatus


Hey y’all, firstly I just want to say thanks for showing interest in the project and sorry it’s taking so long. The game isn’t dead, there has just been a few issues with our level designer’s computer that has prevented us from making any solid progress. Aside from that I am currently working on a project for my Game Design course at university that demands most of my attention for the next couple of months, so I humbly request that you guys just be patient for a little while longer. In the meantime, I will be posting the soundtrack for the first level of the prototype sometime within the next couple of days.
Stay awesome, stay safe, and stay away from any creepies.

Cheers,
Daniel “TheWalshinator” Walsh



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Hello there. It has been quite a long time since we last saw each other, but my desire to make this game a reality - while never fully gone - has been reinvigorated once more.

Here is a little teaser for now, more to come soon :)

Base model for “The Black Tree” is almost completed. Just got to do the rigging then will work on the 2 variations, starting with the “Employer” version with a coat and trousers.

Don’t let it see you…

Concept art for the second form of the Black Tree.

The Employer version of The Black Tree model is almost finished, just got to rig it properly then will set up a small animation test for it in-engine.

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.