It's been a few days since the demo came out for ONaF 1, and I think I can finally say that the full game is pretty much done if you don't count the extra content (which for now is only an addition of eyesaur for ONaF1) and a few bugs that I didn't fix yet.
If I were to guess when I could release the full game it would probably beeee uhhh either 27/10/23 or 28/10/23
A lot of things has been fixed since the demo release which I never noticed (besides the jumpscare bug that I completely forgot about).
Next up
Everyone, do what the guy said
Regarding the expose document against me which was sent by @Blansk for some reason instead of @valdibee
, I have made a response document correcting all false information against me (I recommend reading it, there's a TON)
https://docs.google.com/document/d/1ttH_B8VqOw2j2-JvqKkIDjZl8PQX…
Small preview of the update so ya'll don't starve from lack of news
oh cool
anyway
RIP cactus
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Levels' maps.
Made my first ever animation.
Coming Soon...
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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