It's been a few days since the demo came out for ONaF 1, and I think I can finally say that the full game is pretty much done if you don't count the extra content (which for now is only an addition of eyesaur for ONaF1) and a few bugs that I didn't fix yet.
If I were to guess when I could release the full game it would probably beeee uhhh either 27/10/23 or 28/10/23
A lot of things has been fixed since the demo release which I never noticed (besides the jumpscare bug that I completely forgot about).
Next up
RIP cactus
oh cool
anyway
Regarding the expose document against me which was sent by @Blansk
for some reason instead of @valdibee
, I have made a response document correcting all false information against me (I recommend reading it, there's a TON)
https://docs.google.com/document/d/1ttH_B8VqOw2j2-JvqKkIDjZl8PQX…
Small preview of the update so ya'll don't starve from lack of news
Everyone, do what the guy said
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
An infected room from the second part of Cybel ! Are you up for some cleansing?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays











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