So guys it’s been a long time since I’ve worked on the game. It’s been a busy few months due to college. I did lose the passion to finish the game as time went on. The passion though has came back due to summer vacation coming right soon and I’ve gotten a bunch of ideas on how to do the game. So first thing I want to say is thanks for all the people that actually carre about the game and the series. Seriously props to you all even if it’s one person. I plan to however instead of releasing the game in chapters to just release one full game with everything done. I will try my best to get the game done during the summer but I doubt it might happen. I will try my best however. The game will be free most likely. The main thing is the story.
Once Again
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Microsoft Windows XP Unprofessional (windows logo prototype)
Update 2.627
New challenges & new effects!
Showing off player 2 😎
What do you think?
a drawing I did because I was bored😪. But I love how it turned out.😊
I did this on my 3DS ^^ #Kirby
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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