2 years ago

Once again I've started remaking a already evidently terrible model attempt. Goodbye, 1.0 Tails.

(He's being replaced.)

The new Tails is going to be recieving all the fame and glory you once gave 1.0 Tails.

Hope he turns out good




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Things to expect in my upcoming Sonic.exe game.

Note that everything you see here is subject to change.

Cream the rabbit renders.

While this looks good and all, I might not use it for anything important. This was made entirely with Blender.

I've learned Blender somewhat but am still not near that point where I am entirely proficient.

Sonic games tend to go a lil too fast for me, messing up my reaction time and all, so I thought to lean into that by making a #Sonicsona who takes things a bit slower and enjoys nature.

I can't believe I spent so long without making any changes to her head (had the headfur part made for like a year but I scrapped that now considering it was old.) Absolutely insane.

Am also working on other stuff.

#SonicTransformation What if... Sonic becomes THE wind itself?

Behold: Sonic the Windhog!

His entire body turns into air, and the only thing holding it all into his shape are the wind bracelets! He can stretch and twist like a tornado!

Read to know more

Funny story. I may or may not have been dabbling with Blender and actually learned the core fundamentals (my fundamentals) to modeling. Also, I'm making Tails' tail, as you can see. (I want to make a tail with bones like OutLaik did so it can bend right.)

It has been what I believe has been a year (at least) since I last attempted a 100% vector drawing. By that, I mean this vector has so far been made in Scratch completely, without me doing a drawing by hand and then tracing it/vectorizing it.

Cool sunky draw, tryng fire light

Cream's model is officially done. (For now.) The shoes from the sides are a bit wonky what with the textures and scaling so I might not make an actual render for her just yet until I fix that.