3 years ago
Next up
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Came back from work to work in Blender again. What have you been modeling lately?
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
new gameplay screenshot ( + all cameras are done)
Short video of the scene. Static animation
Previous work in debug
Cooking something.
























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