Game
TimeCube
4 years ago

Only devlog you'll see on this page.


As this is just a minigame for my main game, I won't be updating it too much. As of now, it's kind of perfect.

The biggest change I've made is the score calculation.

Score calculation works based on distance and the speed of the cube.

firefox_lqvttc7jld.png

D = Distance, S = Speed, d = DistanceBuff, s = SpeedBuff, O = ScoreGain

I am able to specifically buff and nerf distance and speeds, which makes it a lot easier for balancing, albeit, limiting.

I've made a trajectory prediction line, it's just extremely unstable. I've kept it from the main build since it causes crashes.



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So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Showing off player 2 😎

What do you think?

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