Game
Onslaught
15 years ago

Onslaught Version 8 Released!


The last and final version to finish off my project, Onslaught, the big v8, has released! Features include:

-Bugs and glitches removed

-GJ Achievement/Tophy compatibility

-NEW! Clip system instead of regenerating “charge” ammo.

-Harder difficulties!

If anyone has completed the game 100%, please message me along with a link showing me a picture of proof, and I will post your name on the main menu of Onslaught for all to see!

Thanks, and enjoy!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Szayel Aporro Granz - Bleach

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!