Game
Life isn't a game
9 years ago

opening dialog Pt. two


(upon hearing quick, light footsteps the child cries out, controling the child you must hide somewhere) hey kid! get back here! hey kid, I’m talkin’ to ya! (the child whimpers)

if you make the wrong move at this point then Charlie dies

later
(hyperventilating) I-I made it! I-I….. I think? wait! It’s getting dark I-I need somewhere to sleep! (he/she spots a store) I can go there!

once in the store you can
a) learn more about the kid you play as
or
b) do random things to get achievements then sleep



0 comments

Loading...

Next up

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

brung back my old oc plus a new one

...they don`t have names yet tho

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Got some fun collectibles in our game, Path of Kami!

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/

I remade my main character, what do you think? :)

A sneak peek at Oracle's opening cutscene! Delve into the mystery behind this incident in Oracle through investigation, social engineering, exploration, and combat.