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VS Match let's you pick from a crazy variety of arenas to duel in. ⚔️ (Unity's UI ScrollView came in clutch.)
Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)
Every attack in #BattleGemPonies is made up of a series of particle effects. ✨
This ones a spinning glob being lobbed!
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Take a look at all your Battle Gem Pony facts & figures on the Stats screen! (Here's a snapshot of what the menu looked like in 2015 vs now 📸)
You'll end up battling in all sorts of locations across Pinto. We made special battle scene backgrounds for each one. (These backgrounds will also appear as your current location on the File Select screen.)
It was important for us to have multiple save files per game.
One for a first playthrough.
One for experiments and self-imposed challenges.
One for letting someone else play without messing up your main file.
bro got so mad
When your pony just starts talkin nonsense. 🦄💬
(This is a lowkey error message.)





















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