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Next up
Hey! I'm currently working on the red bomb (in the original DP it was called just bomb, but now It's a big opportunity to make maybe few types of bombs??) anyway, I wasn't working too much on it because of the school, but I guess we're back...
Feature: New Attacking system! New attacking system has a "circle radius", and it detects when player attacks on the enemy! (Really helpful feature)
Dungeon Paradise is still in development, it's not an abandoned project! :)
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Demonstration of the spells and their effects :)!
I worked so hard to get all four of them to the end safely, but then...
I did this on my 3DS ^^ #Kirby
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames










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