
.
Next up
level 5 is now finished (intro card above).
now we're officially on the final stretch! now i just have to make the ending then a secret (for now) other thing then the game is DONE
needed a distraction from overtime so ive started tinkering with turbowarp again. trying a few tricks to get it to look really good
idk if i'm ever gonna finish this but im really liking how this is looking so far
birthed day
overtime is officially OUT NOW!!! GO PLAY IT
this has been over a year in the making, and my most ambitious project yet. i'm super proud of how this game has turned out and now that it's finally out there in the world i hope you'll enjoy it too :>
i wanna know what YOU think of this game, so i can potentially make better games in the future! whether you love it or you fucking despise it, your feedback is very valuable to me and it would be a very useful thing to have :)
an update to the demo (version 0.1.1) has been released in preparation for its release onto newgrounds
this update fixes a few small bugs that aren't present in the full game. full changelog in article
hi. i just got done working on spritework for lvl 5. i'll share more about it when it's a little further along. progress is a little slow atm so idk when that'll be
in the meantime heres the leaderboard i made like a month ago and forgot to show lol
first stage for the fifth (and final!!) level
music should be up on youtube and newgrounds in a few hours
made a guestbook for my neocities. tell me anything you want (within reason) - https://wtpi.atabook.org/










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