Game
Forgotten Treasure Island

2 years ago

Oswald make him stop
anyways
coded Disembodied




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guess who remembered that their stupid fnati / adi remake game existed after months

butt buttt tt t t booty this is just some test done with tutorials

brapp remaking fnati 1.0 before I try remaking the game that had like 97 characters in it as that seems like a better way to ease myself into clickteam no promise that I'll actually finish anything

bblufglbgjfkdbjd;gbmj;fd,bk;lgfdbgfdbvfddbgfd teaser

coded in pnm before even coding in the disable camera, hiding, and power outage thing... although because there isn't a jumpscare sprite he can't hurt you and kinda just says stuff and laughs at you

(buttons from fnati found)

Why do I feel like recoding the game from scratch again like starting over I haven't even made a demo of the current recoding like I thought of some ways to make it more optimized and now I feel like recoding it all over again why am I like this

Help Anyways coded in Acephalous and Suicide Mouse Shade renders and Acephalous render IS/ARE NOT mine shade renders are made by Malrat / PNM from his FNATI 2.0 Remastered fangame Acephalous render comes from adi 2.0

okay most likely the last little progress thing I post today or maybe for some time idk but

coded in hiding and also coded in the face before Oswald and Disembodied mostly because the face is simple(buttons from fnati found)

New menu screen made with that "ABANDONED" image blender file I got from @Jackwald 's fnati asset kit obviously it still needs some work but for now that's what it'll be