Game
The Disconnect




5 years ago

Other concept images I'd written down, I'll expand the game page later today to try and explain the concept as a whole more clearly.




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So the ships get bigger as you progress (the player will be able to upgrade theirs too), here's a sneak peek at the larger ships in testing. I was also having a go at the side edge guns aiming rather than firing straight forward too.

Some footage of the last update I did before the free license expired for 0.2.0, still not a game flow yet but will post up that version once the first round of voting selection is done.

some initial ideas i had from the beginning.

I entered the gamemaker new year new jam this month, themed relax. There's a draw mode and a vs mode.

Draw mode lets you colour in on a triangular grid canvas.

Vs mode lets you complete 25 levels if you can isolate the ai to win.

https://gx.games/games/yho45h/trisolation/

"Thanks guys for endless hours of fun." ๐Ÿ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Runestones: from concept to in-game model๐Ÿ—ฟ

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar ๐ŸŒŸ For @ManutkArt 's #ThreeColorsChallenge!

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM