3 years ago

Ouch..


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How I debug my game Hyperslice using a dev console

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How I deal with randomness in Hyperslice

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

The snake enemy is starting to be pretty cool! Can't be sliced when too long, regrows when cut or splits into two enemies ๐Ÿ˜Ž

Try Hyperslice on Steam: https://s.team/a/2977820/

Weโ€™re excited to announce that weโ€™re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

I'm testing making Hyperslice more bullet hellish and it feels good ๐Ÿ‘€ Try the demo on Steam https://s.team/a/2977820

Might have went a little overboard with the bullet amount on this enemy ๐Ÿ˜…

Zombie in action! #GameDev #Art #PixelArt

How I turned a bug into a feature in my game Hyperslice