Game
Five Nights at Freddy's Remastered

25 days ago

Our comparison between our uspcaled renders and the OG ones.

Before you say "They're Inaccurate", yes, we already know, but we have seen it as an opportunity to "remake" the original renders and make them "better".

If someone has feedback, share it.




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Spanish dub coming soon, thanks to @DonovanElijah for making the Spanish Phone Guy voice.

#devruary how do we plan a game?

we simply just get along on the team, do some sketches, concepts, plan the ideas, we all give ourselves some jobs to do for the project, and then we start with it. we're the type of team that doesnt really struggle.

-THE WITHERED ANIMATRONIC'S HAS ARRIVED-

!!!These animatronics do not mess around when its time to awaken from their deep slumber!!!

We've just started the Playtesting/Beta Testing campaign!

Reaching the Goal #SaveJim

I will not say anything else.

im not surprised this game is buggy 261 Lines of code.. only for the office, no animatronics included. Including animatronics, it's 749 lines long Let's not even talk about the backend, easily this game has 7,000+ lines of code.

daily pixelart day 5 !!!

lolbit

mr william please get your hand out of my door thank you just kidding, another devlog.