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Our December Dev Diaries!
Take a look at our progress: https://store.steampowered.com/news/app/2430170/view/3871471412484598360
Next up
It is well known That October is a busy month for the game developers. All month long, we have been hard at work developing the Global Map. So, our studio is no exception.
Our January Dev Diaries!
Таке а look at our progress: https://store.steampowered.com/news/app/2430170/view/40144651396…
This November was all about the development of our Global Map.
We have finished the Combat Demo and it will be open for testing during the February 2024 Steam fest. Also, we've written the first dev diary, which is mainly about the previous achievements.
Fan art for Foolish I'm feeling kinda better so I drew this
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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