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I'm Making a Doom Mod Using the Sourcecode of Metadoom
I don't think he's supposed to be here
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
A Monochrome Memory
Flashlight + Gate
Giving You all a screenshot
mAro
Possible Update?
The Enemies So Far, Some have been redesigned from the original MetaDoom
Its at the door










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