Little over a year ago now I started modeling the concept toons for fun, because I thought the designs needed some justice. Shortly after I realized I could totally use them to practice making my own game myself, learning to code and even do sound design. I've learned things here and there, but not as much as I would have liked in a whole year. This games gotten a lot bigger over time so it'll take even longer than originally planned to get it out. Thanks to you all for any and all support, as always I appreciate it. Happy new years.
Next up
Ten years of Image Inverted Rodent
Update 15: This game will never die
Update 7: One thousand game followers!
the dead walk
Update 11: They jumped my ass
The design is very human
Update 13: New look same tricks (QnA post)
Happy Halloween!
That really funny to experiment visual and gameplay! try to making most artistique possible! making really realistic visual is probably cool but i prefer game try to be much more epderimental visual! that making much more sense! (for me)
Anniversary Edition if it was released for fnati 10th anniversary





















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