Little over a year ago now I started modeling the concept toons for fun, because I thought the designs needed some justice. Shortly after I realized I could totally use them to practice making my own game myself, learning to code and even do sound design. I've learned things here and there, but not as much as I would have liked in a whole year. This games gotten a lot bigger over time so it'll take even longer than originally planned to get it out. Thanks to you all for any and all support, as always I appreciate it. Happy new years.
Next up
Happy Halloween!
Update 11: They jumped my ass
One last post, all new characters in promo renders with their names listed here! Thanks to everyone who played TBHaL, I love AE!
this game can't be real.
Update 6: Slow and steady wins the huh
👁Welcome back to Discovery Island !🐭🏝
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Extension from https://gamejolt.com/@Funtime_Ivan
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Hello again! Here's some images that didn't make the final cut
Anniversary Edition if it was released for fnati 10th anniversary
I'm getting a little tired of rendering, or honestly im getting tired of drawing humans, drawing the toons is so much more fun.
Also Chris from Mac Tonight at the end
Update 14: The enigma is abandoned





















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