Little over a year ago now I started modeling the concept toons for fun, because I thought the designs needed some justice. Shortly after I realized I could totally use them to practice making my own game myself, learning to code and even do sound design. I've learned things here and there, but not as much as I would have liked in a whole year. This games gotten a lot bigger over time so it'll take even longer than originally planned to get it out. Thanks to you all for any and all support, as always I appreciate it. Happy new years.
Next up
Happy Halloween!
Update 13: New look same tricks (QnA post)
Update 16: Very real update
The Inhuman
Update 15: This game will never die
FNaTI 6.5 fangame
Some more extra stuff to share!
One last post, all new characters in promo renders with their names listed here! Thanks to everyone who played TBHaL, I love AE!
Finally, my biggest project ever is finally done. The Oblitus Casa Cinematic Storyboard. After working for a year and a half, ive finally done it. Ive finished the storyboard, THANK you for all the support ive ever received in every social platform. Enjoy
Update 14: The enigma is abandoned





















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