Next up
Only week 7 complete on 70 %! It remains to redraw a few BGs, change the Pico and draw the cutscenes! (Which will be the most difficult part of the mod.)
Although patch is still being worked on, this is my final day at home before hiatus so I push as much as I can but don't expect the patch to release. Either way here is some of the enemies I sketched out and was planning to work on this month.
new game over screen
soo um..
new enemy test (outside of that added leveling system and a lot of small things polish)
doing progress
things
yeeah hyped (no Myrick corruption mod. No.)
[Prototype Release!] [I recommend playing desktop version for best experience. Browser one is not tested properly]
animation wip on one of the non placeholder enemy











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