Game
JO Rush

5 years ago

Over the past few weeks I've been experimenting with 3D modeling and rigging. This led me to create this model of Sonic. Going forward, I plan to use 3D models for the first trailer, as well as other things, but the game itself, is still 2D as of now.




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When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.

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Big news everyone. Version 0.6 has finally dropped...TODAY! This build took a bit longer than expected to finish, but we're finally here! Hope you enjoy.

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Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.

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Here's a look at the stage in action.

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Hey guys! Today I would like to announce that I've opened a Discord server for the project! You can join in here:

https://discord.gg/974pW9jA

Hope to see you there!

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An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.

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With 0.6 being out, work has now begun on the next phase of the project. Follow for more updates here: https://twitter.com/SonicProjectJ1 or https://www.youtube.com/channel/UClVUbvUd4DSn23nz_bqb1IA

Marco is about 45% complete. Here's a small combo showing the work so far.

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