Next up
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
progress for ndtl
-titlescreen improvement
-options screen (remembers what you did in options)
nice
Dev Update - February 2026
Lmao I laughed very hard
(mfa is menu mfa don't worry guys)
Phase 1.5 is here!!
It is finished other than the new version of the soundtrack "Blue Eyes" by Bibble, so stay tuned when that drops
getting a better grip at drawing her












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