Game
Hello Neighbor: UE4 Template
2 months ago

Owen's Hello Neighbor: Ue4 Template v2.2


Chaos Physics re-added

most) Physics Interactions fixed

Issue with dropping where the last item wouldn't auto select fixed

anti-fling measure/lost and found like measure

Input Switching condensed

Crouching no longer flings you on physics objects

Pre-Alpha man has 2 ABP's

Resources Folder from modkit (github only)

Pre-Alpha Camera (Bad Camera) as a togglable option in bp_human)

Screen shake no longer plays when falling

BP_Human re-organization

Pre-Alpha Start sound (toggle)

Basic test Scene changed

Physics floatiness fixed

NIcky clip fixed

BP_Human leaning (toggle)

Pre-Alpha Throwing (toggle)

Pre-Alpha windows

Join our discord!: https://discord.gg/cadH2aY

The Github: https://github.com/OwenCampos03/Hello-Neighbor-Unreal-Engine-4-Template



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Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Szayel Aporro Granz - Bleach

it happens