For those of you looking for fullscreen support. We found some of our UI isn’t scaling properly at larger sizes above 1920x1080. That being said you can test it out at the link below. Proper fullscreen is in the works, but we haven’t had time to fully integrate it with all the reported bugs. And I don’t want to release something half baked and broken on the public downloads section.
WARNING! Do not try to set the resolution above 1920x1080. This is a test build for fullscreen. A more complete build will hopefully be available at a later date. https://drive.google.com/file/d/0B1l2VyT9Egu4MU9XSnM2WC1TYVk/view?usp=sharing
Changelog
Tweaks to menus in preparation for fullscreen support
Fixed a bug where a boulder falling on Coal caused him to get permanently stuck
Boulder can now be used to solve the rope puzzle
Glint added to rope in rope puzzle to make it easier to see
Fixed a bug where you could glitch cutscenes by leaving a boulder under the falling floor
Fixed a bug where battle music would loop after leaving a cave
Fixed a bug where Coal’s death animation wouldn’t trigger if killed while jumping
Plugged a hole in the first cave multiple players reported getting stuck in
Fixed a bug where Coal would get stuck to a boulder and moonwalk backwards after a cutscene
Fixed a bug where Coal’s weapon wouldn’t dissapear after attacking and having the screen fade
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