Game
_fade (prototype)
10 years ago

Page description updated!


Howdy!

I’ve just realized how writing a short synopsis of your game is fundamental in order for your potential audience to grasp what the project is about, even when your game technically has no dialogue or lacks a conventional design element for a certain artistic purpose.

Sometimes, it happens to be so immersed in one’s own work that we tend to take important elements for granted, like who’s the protagonist, what’s the ultimate goal, and so on. It sounds like something we’ve already heard a million times, right? Well, it’s still important to introduce your game to the public by setting the right mood and telling why you’re doing things this way. Without spoiling, of course.

So, there’s that! Stay tuned, everybody :)
//FD



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

What you all think

2d lighting experiment

I did this on my 3DS ^^ #Kirby

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.