Game
_fade (prototype)
10 years ago

Page description updated!


Howdy!

I’ve just realized how writing a short synopsis of your game is fundamental in order for your potential audience to grasp what the project is about, even when your game technically has no dialogue or lacks a conventional design element for a certain artistic purpose.

Sometimes, it happens to be so immersed in one’s own work that we tend to take important elements for granted, like who’s the protagonist, what’s the ultimate goal, and so on. It sounds like something we’ve already heard a million times, right? Well, it’s still important to introduce your game to the public by setting the right mood and telling why you’re doing things this way. Without spoiling, of course.

So, there’s that! Stay tuned, everybody :)
//FD



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Fan art for Foolish I'm feeling kinda better so I drew this

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

My D&D art for my family so far (WIP if you couldn't tell)

Some Shadow boss fight gameplay 👾

Annie of the stars

Subscribe to technoblade

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D