Game
Pain That Binds Us
8 years ago

Pain That Binds Us - A story driven game


Reposting from ldjam.

This has been a pretty interesting Ludum Dare so far! All of our team members had never done a story based game and we decided to go out of our comfort zone to take the challenge. The theme made it even harder to make something that it’s not obvious or cheesy and we were REALLY worried that the players wouldn’t get the story and the true meaning behind the gameplay. It’s not easy to tell a story in such a short time without sacrificing other aspects of the development, but we pushed ourselves to make all game elements as balanced and even as possible.

5d0aecd40860e.png

Fortunatelly, from the comments we got so far, people seem to be understanding the game really well - not only that surprised us but we are really happy about it! It means that we managed to tell the story in a cohesive and concise way, somehow.

We started discussing why it was actually working and figured out that storytelling isn’t just about the script, but about how all the elements communicate and complete each other. For example, if we hadn’t spent as much time as we did polishing and adding details to the graphics, the message wouldn’t get through the same way. Same thing for the audio - if we had the same track all along the game, the impact wouldn’t be the same.

5d0aecd6bce93.png

What we’ve learned from that, is that for telling a story in a game, you have to make sure everything else follows the story flow, even if that means a new set of sprites or a new song or even a different gameplay mechanic.

The story has to be thought as a “living creature”, and so must be all the other elements that are part of it.

5d0aecd9ee17a.jpg

So yeah, make sure to play Pain That Binds Us and let us know your thoughts on it and what’s your approach when developing story driven games!

Play it here: http://gamejolt.com/games/pain-that-binds-us/274973

Cheers!



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Have a good Boi

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Annie of the stars