Next up
deep.
uhhhhhhhhhhhhh test stuff fr idek
Trusttale - February Devlog!
November Devlog!
weird obs test idk
yea random progress also for the overworld we fixxed the walking animations, added running and running options
low quality ahhh update but uh yea today ive mostly been working on water reflections which arent in the vid but uh yea yippie soon water puddle thingies in cave yaye
yaye first room (not finished tho, still needs polishing but wooo)
last few moments of placeholder frisk (this is a tragic moment, you may cry now) also no sounds in the vid bc yes (my programm is ass lma)
UI changes ig do yall like this blue health bar or nah
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