I have added to the game a kind of waves system where more spawn as you progress through the game there is now better and more randomises spawning, the missiles now follow your mouse. There is now particle effects for when an alien dies and when one spawns. There are now upgrade that spawn randomly now. Have fun!
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
a drawing I did because I was bored😪. But I love how it turned out.😊
Levels' maps.
Made my first ever animation.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Among us_into Madness
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
A sneak peek at Oracle's opening cutscene! Delve into the mystery behind this incident in Oracle through investigation, social engineering, exploration, and combat.










0 comments