Game
Epiphany

9 years ago

Patch 0.0.2


Many thanks to all who’s been helping us on Greenlight so far, we have two great news for you. First, we are launching a new update for the alpha version and second, we will detail how the game will be in the final version, which features and mechanics it will have.

#Patch 0.0.2 – Find the changes below:

  • We unlocked the three main skills at the beginning of the game to balance the difficulty. Test and see if it’s easier to play;

  • The price of the item “Chicken thigh” was reduced from 3400 to 3200 shards;

  • The price of the item “Shoes” was reduced from 800 to 600 shards;

  • The price of the item “Pillow” was reduced from 800 to 600 shards;

  • The price of the item “Grape” was reduced from 1800 to 1600 shards;

  • Fix on item “Firearm”, now it doesn’t give you a negative attack speed;

  • Enemies won’t attack you instants after dying;

  • We limited the amount of memory fragments to 10, they do not vary anymore;

  • Increased Spark’s move speed;

#Final version expectations:
In the alpha version we build some of the game concept with samples of character movement, combat mechanics, some enemies and how items and abilities work. But a lot of things will improve. We are collecting a lot of feedback from players around the world so we can build a solid experience. With this goal in mind, the features already confirmed in the final version are:

  • The game will have a total of 10 levels, each of them with its own theme, arts and enemies;

  • The phrases that appear when you die will have a context and connectivity. They will be part of an important mechanic in the story of the game;

  • You will be able to unlock new skills throughout the game and choose three of them to play the way you think it’s best;

  • The levels won’t be fully randomly generated;

  • There will be Boss Fights and Minibosses;

  • We will increase the number of items and some of them will be unique and characteristic of each level;

  • Release date: Winter 2017;

Wait for the next updates and thanks again!

5d0b17db1a153.png


0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Showing off player 2 😎

What do you think?

Alone Together....

Regional Bulbasaur. #Pokemon

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669