Removed the counter that showed the rate of fall in hill
Removed Tails.exe from hill
Fixed a bug where icons did not appear after selecting Pervision and then selecting another exe
Fixed a bug with the text after completing an act
Next up
I added fear for survivors, when EXE is close to a survivor, the survivor becomes more scared, and he will act further in his own way (as I program). Most likely this function will be implemented for missions.
Forests..
ꌩꂦꀎ'ꋪꍟ ꈤꂦ꓄ ᐯꍟꋪꌩ ꁅꂦꂦꀸ ꍏ꓄ ꓄ꃅꀤꌗ
uhhh, Sonic?
yay, thank yall for 1k views on the game! :D
IT WILL ALL BE OVER SOON
elevator
In the upcoming version, Freeplay mode will be reworked, and difficulties for maps will be 100% removed (since I don't see much point in them). Modifiers will be added to Freeplay mode that may somehow affect the gameplay
I recently added a store and tested it. Everything works fine, basically. All that's left is to add items that can be purchased in the store, such as skins for characters
The general storyline.. All EXEs in the game fall into one world...
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