ADDED : First basic Save/Loading implementation: Game will save autom. at the last Savestation the player passes.
ADDED : New Weapon: Electricbeam
ADDED : Warning sound feedback when player is on low health
ADDED : Optical feedback when switching weapmodes (Bullets<->Rockets)
ADDED : SoundFXFeedback when players tries to shoot with empty ammo/rockets
ADDED: Keymapping Weapon Up/Down “,” “.”
FIXED : Main Menu, optimized PS effects
FIXED : BOSS1 minions gas didn’t hit player correctly
FIXED : Room35, Poison/Gas area without hit boxes
FIXED : a bug when player died, collision box was still enabled
Next up
Home, sweet home,... Hi, unfortunately my holidays are almost over. When I’m back home, the first thing for next patch is to focus on a new custumizable Inputmanager so you can finally set the controls the way you like. Have a sunny week!
Laniakea: "Dev.-Pic of the day"
Laniakea: Boss concept design
Screenshot: Sneak peek on designing new map area
Some new screenshots of the current map developement
Have a break... Hi folks, thanx for your awesome feedback so far. I am currently on vacation so dont expect an update these days. But here`s another character art of Lani. Have a great day!!
Laniakea: September Dev-Pic
Laniakea: Currently working / testing the 2nd Boss (screenshot)
Laniakea: Reworked "Save Stations" (before/after) preview
Laniakea: "Dev.-Pic of the Month"










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