patch changelog:
Added option to turn off shadowmaps.
Fixed a lot of netcode bugs.
The game now supports up to 4 players in LAN or Online.
I’m done with this game for now, may pick it up again after i finish my main project ;-)
patch changelog:
Added option to turn off shadowmaps.
Fixed a lot of netcode bugs.
The game now supports up to 4 players in LAN or Online.
I’m done with this game for now, may pick it up again after i finish my main project ;-)
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
Path of Kami, running around the shrine area
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
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