Game
Frontiers: Deathmatch
6 years ago

patch 0.2.0


patch changelog:

  • Added option to turn off shadowmaps.

  • Fixed a lot of netcode bugs.

  • The game now supports up to 4 players in LAN or Online.

I’m done with this game for now, may pick it up again after i finish my main project ;-)



0 comments

Loading...

Next up

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

Path of Kami, running around the shrine area

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !