Game
One Week at Mario's (non-profit)
3 months ago

Patch 0.2.0


-Door characters were given a longer kill timer, now being 7 seconds, along with this they now have the door knock sound when attacking

-Power Box characters were given a longer kill timer, now being 7 seconds

-Insane Mario now has his own ventilation sound when he attacks, being a vent bang

-Custom Play challenges can't be messed with, meaning when you play a certain challenge CPU levels can't be altered
-Meridundy no longer breaks when attacking

-Cameras on memory mode were fixed to not be a second map and show Issac

-Fixed the cast dying when retrying custom night

-Fixed Insane Mario in his nipples form attacking to where he'll bring you back to the office, along with him not attacking when you complete or die in a night

-Fixed the mask being layered over the button

(Common misconceptions)

-Molten insanity not having sprites for the forms in the extras is intentional, as he is just one design and it was pointless making the same costumes

-Vent Hatches quickly reopening is intentional as they are your last resort, they have limited battery that drains quickly, so when someone attacks use them wisely



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