Fixed bugs
- When used dash Sonic.exe 2011 he could laugh. Now it's fixed
- yHVJSsM9pU45XLqBJxDaL93uqfpYYcTwnYq3PHAYQLmkLAfY9emwj9OoV11xIzCMRrdyu+e2LPm4FWGUWdTzug==
Next up
I added fear for survivors, when EXE is close to a survivor, the survivor becomes more scared, and he will act further in his own way (as I program). Most likely this function will be implemented for missions.
ꌩꂦꀎ ꉓꍏꈤ'꓄ ꃅꀤꀸꍟ
Digging through the files on my computer, I found a file from the very FIRST version of my game (Sonic.exe: The Base of Eggman). I don’t remember whether I posted this game or not, but I know one thing, it’s poorly made))
thx for 200 views <3
The change log will now be in the game
EXE Simulator is one year old! It was on May 29 that I began to actively work on this project, trying to make it better. On this day I am releasing an update for the game.
I finished the first map and am so tired that I have no desire to do anything else, but I will still make these maps.
Meet, super exe's
New select screen
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