The patch is live as we speak, read up on what has changed!
Version 0.9.0: The Curse of Nelvia Patch Notes
CORE ENGINE
MERCENARIES
All:
Various status effects now wear off after an action has been taken, instead of after each turn
Hyria:
Skills:
Nexus Charge:
Is now Instant
Zivian:
All of Zivian’s skills have been redesigned.
New Skills:
Light in the Darkness:
Deal 4x Spell Damage to all enemies. Deals Shadow or Holy damage, depending on which one each enemy is weak to.
Phasing Shield:
Restore HP to an ally equal to 4x Spell Damage and grant them a Shield for the same amount.
Gathering Undeath:
Passive: Whenever an enemy is killed, Zivian gains 2 stacks of Undeath and loses 15 after death. Each stack grants 1 Spell Damage, capped at 50 stacks. While above 25 stacks, she has 10% increased Spell Armor.
Touch of Darkness:
Heroic: Deal 8x Shadow Damage to an enemy and apply Mind Freeze to them if they aren’t a Boss. Mind Freeze stuns the target for 2 turns.
Eliana:
Skills:
Deadly Melody:
Now applys Fading Harmony, reducing the target’s Armor and Shadow/Holy Resistances by 20% for 2 turns.
Melody of Life:
Name changed to Melody of Healing
HoT increased to 5x Spell Damage each turn (Was 3x)
HoT duration reduced to 2 turns (Was 3)
Melody of Discord has been redesigned.
Melody of Atoning:
Atone an ally, causing them to be healed for 50% of all damage Eliana deals for 5 turns.
Melody of Harmony has been removed.
Linked Fates:
No longer grants Spell Evasion
Now grants 1% HP Regen to all ALIVE allies (meaning that her Passive can no longer raise the dead like it used to)
New Skill:
Sanctify:
Heroic: Deal 2x Spell Damage to all enemies. Deals more damage the less enemies there are.
Risa:
Skills:
Cute Charm:
Charm duration reduced to 1 turn/action (Was 2)
Now Lifesteals for 2x Risa’s Spell Damage
Tsukuyomi’s Blessing:
Heal increased to 4x Spell Damage (Was 3x)
Cooldown increased to 3 turns (Was 2)
Removed 25% damage buff for 2 turns
Added 10% damage buff for 1 Action. Upon falloff, it returns and buffs itself up to 2 times.
Kitty Senses has been redesigned.
Agile Reflexes:
Passive: Risa’s chance to Dodge is increased by 5%. Her chance to Dodge Critical Hits is increased by an additional 10%.
Cat-tastrophe:
Damage per slash decreased to 2x Physical Damage (Was 3x)
No longer applys Bleed
Now applys Deep Wounds, a low damage DoT that, upon falloff, returns and increases its damage up to 2 times.
Vex:
Skills:
Earth Shield:
Fixed an issue in the description that listed the Shield as being based on the target’s Max HP instead of Vex’s
Cyrin:
Skills:
Frozen Lance:
Updated the description to state that it interacts with Mind Freeze
Camellia:
Skills:
Tiny Camellia has been reworked:
Heroic: Camellia throws out a tiny version of herself to deal 4x Physical Damage to all enemies, set them on Fire and Daze them.
ITEMS
Fixed an error in the description of the Multicolor Gemstone
DUNGEONS/ENEMIES
Library of Nelvia has been reworked:
New name: Nelvia
New areas to explore
2 new bosses and a revamped Zeriph
New enemies and revamped old ones
All enemies now have a 4% chance to get a Critical Hit
( = All enemies that have been affected with dungeon reworks)
Non-Boss enemies in Vynfall now have Elemental Weaknesses
Added new items that drop off of Zeriph and Crystaline Golem
Updated one of the gravestones in Ley Woods
Vyn and Fel’voar now have additional lines during battle
VISUAL/GAMEPLAY
Increased speed of many animations
We also reduced the volume on a few AoE skills (Like Heavenly Barrier)
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