Game
Ephilar: Town of Mercenaries
7 years ago

Patch 0.9.1: Unstable Reaction


Version 0.9.1: Unstable Reaction Patch Notes

CORE ENGINE

MERCENARIES

New Support Mercenary: Daxt the Alchemist

Base:

Weapon Type: Gauntlets
Slot Type: Dual Wield
Max HP: 389
Max MP: 10
Physical Damage: 15
Physical Armor: 13
Spell Damage: 13
Spell Armor: 17
Speed: 30
Luck: 34

Skills:

Create Catalyst:

Daxt creates an Alchemical Catalyst for later use. He can hold up to 5 at any given time.

Healing Potion:

Restore 20% of an ally’s Max HP.

Mana Potion:

Restore 10% of an ally’s Max Mana.

Weapon Oil:

Give an ally 25% increased Damage for 3 turns. Can stack up to 4 times.

All:

Multiple Element attacks now deal average damage instead of the values added together

Alacard:

Skills:

Bouncing Grenade:

Now deals Fire damage as well

Risa:

Developer’s Notes:
Risa has been moved to the Hall of Heroes due to certain internal issues
She may return in a future patch

Xelth:

Base:

Xelth’s weapons are now Gauntlets due to the addition of Garnef, Heart of Sundering

Skills:

Burst Heal:

Now heals all allies
Is no longer Instant
Cooldown increased to 3 turns (Was 1)
Mana cost increased to 10% (Was 5%)

Shadow Collapse:

Now damages all enemies
Cooldown increased to 3 turns (Was 2)
Damage decreased to 3x Spell Damage (Was 6x)
Mana cost increased to 10% (Was 5%)

Unholy Resistance:

Name changed to Black Light
Removed 10% chance of Special Attacks
Added Basic Attacks switch between forms
Resistances increased to 20% (Was 15%)

ITEMS

Added Runic Harp, Book and Chain weapons for Eliana, Phoenix and Lily respectively

DUNGEONS/ENEMIES

The Trial of the Champion:
The Arena in Vynfall is open!
Fight a series of 5 battles!
Get rewards based on how many bosses were killed!
Defeat all 5 for the best of the best!

Note: This feature is in it’s early stages. All feedback is appreciated.

Most enemies now drop items. Some of these items have no use, while others are used for Forging

VISUAL/OTHER

Various NPCs around Ephilar now display their name on the first line while speaking with them

The Blacksmith has taken many of Rel’s items into his possession
Runic weapons no longer cost Relics, but instead cost 750 Gold each
Rel has, in turn, gathered new items better suited for aspiring adventurers

The Blacksmith will now accept materials to Forge new gear
Forged weapons are Unique, meaning once one has been Forged you cannot make another

End of Battle MP Restore increased to 20 (Was 5)
End of Battle HP Restore decreased to 50 (Was 70)



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