I just changed a few things to finish up the game. So this is gonna be the last change to the game.
Changes:
Enemy Bullets are now twice as big
The volume of the sound that was played when an special weapon was charged has been reduced
I just changed a few things to finish up the game. So this is gonna be the last change to the game.
Changes:
Enemy Bullets are now twice as big
The volume of the sound that was played when an special weapon was charged has been reduced
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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