I just changed a few things to finish up the game. So this is gonna be the last change to the game.
Changes:
Enemy Bullets are now twice as big
The volume of the sound that was played when an special weapon was charged has been reduced
I just changed a few things to finish up the game. So this is gonna be the last change to the game.
Changes:
Enemy Bullets are now twice as big
The volume of the sound that was played when an special weapon was charged has been reduced
Fan art for Foolish I'm feeling kinda better so I drew this
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?
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