I just changed a few things to finish up the game. So this is gonna be the last change to the game.
Changes:
Enemy Bullets are now twice as big
The volume of the sound that was played when an special weapon was charged has been reduced
I just changed a few things to finish up the game. So this is gonna be the last change to the game.
Changes:
Enemy Bullets are now twice as big
The volume of the sound that was played when an special weapon was charged has been reduced
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
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