Game
Five Nights at Youkai 3 - Custom Night
26 days ago

Patch 1.0.2


Balance Changes:

-Reisen's knocks are a bit louder.

-Reisen now has a tiny delay between each knock.

+Reisen's HM has been changed: After dealing with her, your scanner battery will drain depending on how much she was waiting (at least half her kill timer has to pass for this to take effect)

-Added some restrictions for where Alice's dolls can spawn.

+Alice spawns a second doll after the first on HM.

+If Modifier I is enabled, Alice's first spawned doll will have a special type from HLA.

-Lowered Endless Mode star times to 7, 10 and 12 minutes respectively. (previously 9, 12 and 15)

-Lowered Endless Mode trophy requirements to 10 minutes.

***Reworked Hasta la Alice:

+Koakuma is slightly faster than normal.

+Yuuka attacks more often in this night.

-Removed Koishi from the night.

+Alice's Patience is capped at 2500.

+The position of a doll is now randomized in the room.

*Two dolls can spawn in a room.

*Alice now has special doll types, which can occasionally replace the normal doll; Shanghai Dolls move from side-to-side in a random direction, Hourai dolls run away from you and explode if not collected quickly enough, Goliath dolls require multiple clicks to be collected. Hourai and Goliath dolls add 2 to the quota when collected.

*There are also fake dolls which are discolored. Clicking these takes away 1 from your quota.

+Increased the base quota to 50.

+Increased the quota of "More Dolls" to 75.

*The "Unreliable Scanner" modifier has been replaced by "Better Control":

+Special dolls have a higher chance to appear.

+Dolls that add 2 to the quota only add 1 when collected.

+Shanghai dolls move faster.

+Hourai dolls have a shorter fuse, but also slow down after less time.

+Goliath dolls require more clicks and slowly move from side-to-side.

*Shadow Night: The music box has been reworked; instead of holding click to play it, clicking on it will toggle a minigame; press Space when the bar is in the middle zone to wind up the music box. The more wound up it is, the faster it recharges.

*Shadow Night: Reworked the "Broken Music Box" modifier. When active, the success zone will be smaller and it will change positions each time you succesfully hit it.

-Shadow Night: The search mechanic will now attempt to sync itself after a blackout (this should hopefully remove most of the RNG)

+Shadow Night: Shadow Koishi's blackout hide timer is reduced to 3s (Previously 4s)

+Shadow Night: Blackouts have a wider range of when they can occur.

+Shadow Night: If the Blackout modifier is enabled, chases will remain active during blackouts.

QOL:

-Added an option to mute the music for Misfortune's End.

-When logging in to Gamejolt, the game will check your completions and give you the corresponding trophies if you don't already have them.

Bug Fixes:

-Optimized some animations which should hopefully reduce lag.

-Koakuma HM is ACTUALLY faster now.

-Alice's doll now disappears when you're hiding.

-Shadow Night: You can no longer rip off the cabinet from the library and take it with you.

-Shadow Night: A blackout can no longer occur while you're reading the introduction note.

-Shadow Night: The scanner now gets pulled down when turning off the lights.

-Shadow Night: The music won't play if you use the lights while there's a blackout occuring.



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