PATCH NOTES 1.0.3
In this new patch, we did some bug fixes and updated the music.
NEWS:
New error screen. If a level or a scene takes more than 10 seconds loading the game will show this screen. Ten seconds after the game will be closed.
CHANGES:
Now music changes when you press the Play button. The start music continues there, but only for title screen, then it get paused and another music starts.
Changed the transition for starting the game.
Added transitions for changing between levels.
In the userdata folder of the game will be saved all logs of the problems with loading an scene. This logs are .txt files and screenshots of the error screen with the unixtime. You can share it while reporting a bug.
The shadow in the 2 Level now has a gradient.
At level 3 the shadow don't fade out. It has an end.
Now, when you were defeated you will go to the main menu. (Maybe we'll change this in future updates)
We updated some information of the age restriction.
BUG FIXES:
If you fall down in any level you'll die.
The win and lose screen now will show correctly.
Corrected a glitch with the Explosion Particles that were repeated a second time.
Corrected a glitch at the win/lose screen in which the shadow didn't cover the full screen.
Finally corrected the Crash Error by using the Dog Spawn ability. It continues unavailable to use.
LOGS PATH:
Windows:
Auto-Generated Logs C:\Users\User\AppData\Roaming\Godot\app_userdata\Joined by a Talisman\logs
Error Logs
C:\Users\User\AppData\Roaming\Godot\app_userdata\Joined by a Talisman\ErrorLogs
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