Game
One Week at Mario's (non-profit)
7 days ago

Patch 1.4/.1.5


-Fixed the UI in the tasks and other buttons in the maintenance panel
-Made it that only one reboot can be done, the alarm can be used as a way to stun said characters who can be rebooted, increasing strategy
-Recoded Insane Mario within the ventilation, he can only be sent away with the vent hatches as the vent seals would break if he's there
-Characters were buffed up a bit in AI to make them more challenging
-Fixed certain layering issues within Memory mode
-Added a cutscene to the memory mode max mode
-Added a special challenge (optional) when completing the game 100 %



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time to add them in now

something really feels different....

Happy Halloween

Old Habits die hard.

Mario 2 won't take too long, as a lot has already been made, its just the finer details we need (along with design upgrades that are still missing of course)

In case people wonder, skins will also receive upgrades, here's a sneak peek of the upgraded Dr.Mario, Metal Sonic, Mr.L, and OVA Knuckles who will now be known as Treasure Hunter, but will retain aspects of OVA

ok I'm now back to where I was at before, and I updated the truck deposit.