Game
One Week at Mario's (non-profit)
2 months ago

Patch 1.4/.1.5


-Fixed the UI in the tasks and other buttons in the maintenance panel
-Made it that only one reboot can be done, the alarm can be used as a way to stun said characters who can be rebooted, increasing strategy
-Recoded Insane Mario within the ventilation, he can only be sent away with the vent hatches as the vent seals would break if he's there
-Characters were buffed up a bit in AI to make them more challenging
-Fixed certain layering issues within Memory mode
-Added a cutscene to the memory mode max mode
-Added a special challenge (optional) when completing the game 100 %



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