This will probably be one of the near-last content updates - it adds some quality-of-life features, things I wanted to add for a long time, and... Skins! About 8 of them!
I hope you all enjoy this update! And thank you for still supporting this game after all this time :)
NEW CONTENT:
Added skins! You'll get the first 4 after beating the Main Campaign, and the other 4 if you unlock the correct character they tie to! Hope this adds some extra replay value to the game with this :)
Added ALL of Pal's poses to the Environments section of the Bonuses menu, including all options for his camera attack and ALT pose for the center room
Changed how both Endless Mode(s) toggle the extra unlockable characters - they now need to be enabled through a new toggle on the Endless Mode menu
If the Pal Boss Max Mode is beaten, akin to the Base Game Max Mode, you now unlock an ADDITIONAL Virtual Pet to care for. It's twice the fun!
Added a new small sequence whenever the Percy's Best Friend song is playing
Added pitch-shifting audio to a majority of the Custom Hour modifiers
Added an easter egg to a particular section of Puzzling Power
Updated Helios' Game Over tip
Updated the in-game credits
BUG FIXES:
Fixed a few minor issues where the "Hold E to skip" prompt in the Repairing Percy cutscene would remain on-screen in places where it shouldn't be visible at
Tweaked Helios' AI a little - he can now laugh in the bottom corner cameras (Cam 01 / Cam 04) to indicate his position and to not confuse players
Fixed a bug where Helios could disappear from the cameras / not laugh when moving to the left or right side of the building
Fixed a bug with the Friday Rowen / Polly sprites messing up
Fixed a few bugs relating to selecting the skins
Changes in 1.9.4:
Polished a lot of the skin selection code, it should be a lot more streamlined now and less choppy
The game now remembers what skin you have saved when returning to the Main Menu through any instance
The "Enable Extras" modifier in both Endless Mode(s) now give +2 points instead of -2 points
Fixed a minor bug with the Farmer's Serenade final reboot section in certain instances
Possibly fixed a bug where Retro Hijinks could softlock you after getting a jumpscare
Changes in 1.9.5:
Pal's Cups now move every 0.21 seconds instead of 0.08 seconds to prevent them flying off-screen at random. I know this will make the cups seem slower, but now they should work without fail
Fixed a bug where for Helios, if the cameras were down, and he moved to the LEFTMOST side of the building, he would break completely
Fixed a bug where E.M.Pal/Sally would display the Pal Percy's stats in Virtual Pet instead of her own stats
Changes in 1.9.6:
The Color Blindness Setting now alters the Simon Says minigame in Farmer's Serenade
Replaced the sound that is used when honking a nose in the Main Game/Friday Morning
Changed some of the Game Over tips for certain levels/characters to be a little easier to understand
Changed some of the descriptions in the Farmer's Serenade minigames to be a little more helpful
Changed some of the descriptions in the Settings to be a little easier to understand
Improved the hitboxes for the honkable objects in the Main Game
Improved the Color Blindness Setting in Puzzling Power overall
Updated the Polly Possum render in the Characters section of the Bonuses
Updated Midarcher's Team section as per his request
Updated (or more accurately, reverted) TightSock's Team image to remain consistent with the others
Updated the final message in The Credits to guide you on how to change the Pal Percy to its different skins
Updated the Prize Box screen to include mentions of unlocking the skin for the appropriate character
The Prize Box screen now fades out after 7.55 seconds instead of 5.55 seconds to reflect the changes made to it
Fixed a bug where the sprites for the skins (including base skin) on the Pal Percy didn't update/display correctly
Fixed a bug where the food sprite for the Feeding Task on the Pal Percy "lagged" behind a little
Fixed a bug where starting Friday Morning in the Freeplay made you start with 2 minutes instead of 3 minutes
Fixed a bug where you could still click on certain objects on Friday Morning during the final moments
Minor optimizations
Changes in 1.9.7:
If you did worse on any level, the ranks and time now no longer overwrite- and should keep your best score always no matter what (TO NOTE: There's a chance of your ranks being overwritten despite this change ONCE and ONLY ONCE on older saves. This is not a bug I am able to fix, and if this happens- just rebeat the level with a better time, it'll work regardless)
Updated the Yellow Crafts room in the Main Game
Updated the Broken Storage room in the Pal Boss
Changed the "Next" button on the Characters section of the Bonuses menu to now say "Switch" to reflect better what it actually does
Rewrote one of the blurbs for whenever you win in the Main Game because it made zero sense otherwise
Rewrote some of the lines in the Ending Cutscene to provide a little more clarity and sound better when read out loud
Rewrote the start of the Virtual Pet screen on a first-time opening to provide a little more clarity on how it works
Added an effect in the Ending Cutscene that reflects when a character speaking under his breath/internally, with the effect being the text becoming slightly dimmer than normal
Fixed a bug where Mother Moose, on any given Monday level (that was selected through Freeplay) would start at a lower-AI level than intended
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