Game
Playtime with Percy
8 months ago

Patch 1.9.6 | The "SUN SETTING" Update

Please update your version of the game to this one! Thank you! (CHANGELOG BELOW)


This will probably be one of the near-last content updates - it adds some quality-of-life features, things I wanted to add for a long time, and... Skins! About 8 of them!

I hope you all enjoy this update! And thank you for still supporting this game after all this time :)


NEW CONTENT:

  • Added skins! You'll get the first 4 after beating the Main Campaign, and the other 4 if you unlock the correct character they tie to! Hope this adds some extra replay value to the game with this :)

  • Added ALL of Pal's poses to the Environments section of the Bonuses menu, including all options for his camera attack and ALT pose for the center room

  • Changed how both Endless Mode(s) toggle the extra unlockable characters - they now need to be enabled through a new toggle on the Endless Mode menu

  • If the Pal Boss Max Mode is beaten, akin to the Base Game Max Mode, you now unlock an ADDITIONAL Virtual Pet to care for. It's twice the fun!

  • Added a new small sequence whenever the Percy's Best Friend song is playing

  • Added pitch-shifting audio to a majority of the Custom Hour modifiers

  • Added an easter egg to a particular section of Puzzling Power

  • Updated Helios' Game Over tip

  • Updated the in-game credits

BUG FIXES:

  • Fixed a few minor issues where the "Hold E to skip" prompt in the Repairing Percy cutscene would remain on-screen in places where it shouldn't be visible at

  • Tweaked Helios' AI a little - he can now laugh in the bottom corner cameras (Cam 01 / Cam 04) to indicate his position and to not confuse players

  • Fixed a bug where Helios could disappear from the cameras / not laugh when moving to the left or right side of the building

  • Fixed a bug with the Friday Rowen / Polly sprites messing up

  • Fixed a few bugs relating to selecting the skins


Changes in 1.9.4:

  • Polished a lot of the skin selection code, it should be a lot more streamlined now and less choppy

  • The game now remembers what skin you have saved when returning to the Main Menu through any instance

  • The "Enable Extras" modifier in both Endless Mode(s) now give +2 points instead of -2 points

  • Fixed a minor bug with the Farmer's Serenade final reboot section in certain instances

  • Possibly fixed a bug where Retro Hijinks could softlock you after getting a jumpscare


Changes in 1.9.5:

  • Pal's Cups now move every 0.21 seconds instead of 0.08 seconds to prevent them flying off-screen at random. I know this will make the cups seem slower, but now they should work without fail

  • Fixed a bug where for Helios, if the cameras were down, and he moved to the LEFTMOST side of the building, he would break completely

  • Fixed a bug where E.M.Pal/Sally would display the Pal Percy's stats in Virtual Pet instead of her own stats


Changes in 1.9.6:

  • The Color Blindness Setting now alters the Simon Says minigame in Farmer's Serenade

  • Replaced the sound that is used when honking a nose in the Main Game/Friday Morning

  • Changed some of the Game Over tips for certain levels/characters to be a little easier to understand

  • Changed some of the descriptions in the Farmer's Serenade minigames to be a little more helpful

  • Changed some of the descriptions in the Settings to be a little easier to understand

  • Improved the hitboxes for the honkable objects in the Main Game

  • Improved the Color Blindness Setting in Puzzling Power overall

  • Updated the Polly Possum render in the Characters section of the Bonuses

  • Updated Midarcher's Team section as per his request

  • Updated (or more accurately, reverted) TightSock's Team image to remain consistent with the others

  • Updated the final message in The Credits to guide you on how to change the Pal Percy to its different skins

  • Updated the Prize Box screen to include mentions of unlocking the skin for the appropriate character

  • The Prize Box screen now fades out after 7.55 seconds instead of 5.55 seconds to reflect the changes made to it

  • Fixed a bug where the sprites for the skins (including base skin) on the Pal Percy didn't update/display correctly

  • Fixed a bug where the food sprite for the Feeding Task on the Pal Percy "lagged" behind a little

  • Fixed a bug where starting Friday Morning in the Freeplay made you start with 2 minutes instead of 3 minutes

  • Fixed a bug where you could still click on certain objects on Friday Morning during the final moments

  • Minor optimizations


Changes in 1.9.7:

  • If you did worse on any level, the ranks and time now no longer overwrite- and should keep your best score always no matter what (TO NOTE: There's a chance of your ranks being overwritten despite this change ONCE and ONLY ONCE on older saves. This is not a bug I am able to fix, and if this happens- just rebeat the level with a better time, it'll work regardless)

  • Updated the Yellow Crafts room in the Main Game

  • Updated the Broken Storage room in the Pal Boss

  • Changed the "Next" button on the Characters section of the Bonuses menu to now say "Switch" to reflect better what it actually does

  • Rewrote one of the blurbs for whenever you win in the Main Game because it made zero sense otherwise

  • Rewrote some of the lines in the Ending Cutscene to provide a little more clarity and sound better when read out loud

  • Rewrote the start of the Virtual Pet screen on a first-time opening to provide a little more clarity on how it works

  • Added an effect in the Ending Cutscene that reflects when a character speaking under his breath/internally, with the effect being the text becoming slightly dimmer than normal

  • Fixed a bug where Mother Moose, on any given Monday level (that was selected through Freeplay) would start at a lower-AI level than intended



35 comments

Loading...

Next up

Happy Halloween!... And an ALSO happy 1-year anniversary to the short animatic we released around this time - "Percy's Playhouse in: Hallowed Hijinks"!

It seems that pesky parasite changed the plans! Instead of Charlie Cat Plushies... It's plushies of your best PAL! This can't be good...

Pal Percy Plushies (with 3 swappable faces!) are out now for 3 WEEKS ONLY! Get them here:

https://www.makeship.com/products/pal-percy-plushie

It’s a Christmas miracle!

practice also oh my lordy lord tightsocks post after like 14 days merry lertmas everyone!

It might finally be time to give you a purpose, Chum Charlie...

"BY THE HOUR" Night 2 has dropped - the theme this time around, was "So Retro"... so we're going back to the good old days of debatably-questionable quality games about one-off OCs, obscure secondary characters getting attention, and more within this one!

And before I forget, "By The Hour" Night 3 has released as well! The theme this time around, is "Super Scary Stuff" - just in time for Halloween too, how ironic!

"BY THE HOUR" just had it's first "night" release, the theme was "Just Keep Moving", which you... well, just keep moving!

You can download the first 3 games down below. Tune in when week 2 drops in the following two weeks!

(Artwork by @Mecabuyte )

There's a little under 30 minutes before the premiere of PLAYTIME'S NOT OVER YET - an original fan song based on Playtime with Percy made by @hysteridungeon & Shadrow.

BE THERE! - https://www.youtube.com/watch?v=KlTGwdWuSV8

A major content update just released for @ITDEER 's "TOO MANY NIGHTS". In which, a few select characters from PTwP can appear as both selectable enemies, and even change the game to play exactly like Percy's!

Check it out here: https://gamejolt.com/games/TOO_MANY_NIGHTS/861388