Game
Deltarune: Friendless
2 days ago

Patch 2.0


MAJOR/MINOR CHANGES

- Checkpoint added after Phase 2
- Orange Soul Cooldown reduced, radius upgraded, overall buffed
- Mouse Controls are now OPTIONAL, all sections including it can now have normal gamepad/keyboard controls via toggle within the waves
- Perfextion’s name has been switched to their actual name Memepig (sorry for that btw!)
- Immediately SKIPS Proceed & Skip on a repeat when dying
- Rebalanced and somewhat reworked Phase 1-2 a bit
- Made it CLEAR to keep going right in the "REROUTE HIS FATE" section
- Removed monochrome overlay getting too strong for bug related and gameplay reasons
- GreenSoul now is handled completely reworked, using smooth mouse controls and no clicking
- Added tutorials you must confirm to get past for every memory section, making Purple Section’s part be very VERY clear on what to do.
- The final attack now has a health bar and has reduced visuals as to not overwhelm folks, same goes with more little help text

- Tweaked the teeth hitbox
- Tweaked the jongler’s tail tip hitbox
- Tweaked the pawbullet sprite

BUG FIXES

- The Jevil and Gerson memory no longer has flawed teleporting logic softlocking you.
- Fixed final attack and its consistent crashes
- Fixed miscellaneous crashes
- Fixed the swordbullets being parryable despite being red, now they’re consistent
- Fixed some typos



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