Game
Hello neighbor : Prototype Reboot
1 year ago

Patch 2 has finally come ! Here are the patch notes :

Today's update includes massive changes such as small fixes to the mechanics and the cutscenes are back !


[ UI ]

- Added the graphic settings startup menu from Pre Alpha ( ScalabilityUI)

[ Mechanics ]

- Fixed a bug where sometimes object dragging would not work

- Fixed a case where the player could pick up as much items as they desire

- Fixed a case where if the player dropped one item then he could not drop the next item, therefore being stuck with an item in their hand that they could not use.

[ Bugs ]

- Improved the classic trash can bug

[ Cutscenes ]

- Added the intro cutscene as the beginning of the game

- Added the end cutscene where the Neighbor would catch the player and bury him alive

[ Main level ]

- Changes to the lighting and it's errors.

- Added more decorations to the level and to the neighbors house

[ AI ]

- With today's update, the player can now time the end of the neighbors chase music.

[ Misc. ]

- Made Full Screen 4:3 streched the default resolution of the game, it can be changed within :
"HelloNeighbourProto!\Play At Your Own Risk\HelloNeighbour\Config\DefaultGameUserSettings.ini"



5 comments

Loading...

Next up

Patch 2 releasing later tonight or tomorrow!

Check out the new house model ! What do you think ?

Trying something new

Hey! So in my last post I talked about how I changed the neighbor's look, though there's a problem with his eyes, when he looks left or right they go out of his orbital bone, does anyone who does blender know how to fix this rig? Thanks.

Have you ever wanted to be on a late night shift your friends, catch vandals, have fun with a smart advanced AI and more ?

Changed the stair design to the earlier concept one, What do you think ?

Taking a little break from Forgotten House again, this time I am working on a new Hello Neighbor 2 Fan-Game !

Hey! Merry Christmas, everyone!

We're making last minute changes to parts of the game! This time, the act 1 house ( HN_Presentation house recreated using UE 4 BSP's ), will get changed for a custom one made in Blender which will look a lot better! What do you think about it so far ?