Game
Five Nights at Cindy's: Uncontrollable
2 years ago

patch 21.5.7


Fixed:

  • Fixed a visual error in the TV interface

  • Fixed a visual bug the effect of fade at the beginning of the night

  • Updated the intro when starting the game

  • Fixed a visual error of reflection from the clock

  • Fixed visual errors in the office interface

  • Fixed a visual bug of John's fifth ability

  • Fixed a visual error loading the «Rhombus Electronics» interface

  • Fixed a visual error when discharging the tablet

  • Fixed the texture of the flashing zone

  • Fixed the button "How do I log into my Game Jolt Account?"

  • Fixed bugs in the code

  • Fixed Easter egg sounds in the office

  • Fixed the sound of computer noise ( now the sound will not stop abruptly and be played again )

  • Fixed the sound of the melody during the animatronics attack

  • Fixed bugs with the player's camera ( now the player's camera won't be able to turn when it wants to. If the camera still turns and freezes, then the problem is not in the game, but in the engine itself. But if this happens, the game will automatically send you to the window of death )

  • Fixed the mechanics of the flashlight ( now the flashlight cannot be left on when you are turned away )

  • Fixed a bug with the level of aggression in animatronics

  • Fixed a texture bug at the MAX level of aggression in Endo

  • Updated the hint system during loading ( now the hint system will not spoiler the player with new game mechanics until he opens the next night )

  • Added the Streamer Mode feature ( the mode disables all music that may have Copyrights and replaces them with music without copyrights )

  • Added new soundtracks to Streamer Mode

  • Updated and fixed the "Delete game save" button

  • Updated the initial game setup window

  • Updated the design of the game settings

  • Improved the training system ( added a hint in the first night so that the player would not make mistakes in the future )

  • The jumpscare system has been updated

  • Added a menu for the tester mode

  • Improved optimization ( you should increase FPS in the game, but I do not know how much. After all, I can't do any more optimization, because for this you need to rewrite the entire game code )

  • Improved graphics system:

    • Low: Disables all particles, gameplay effects and interface effects (only transition effects remain) ( Warning: this mode turns the whole game into a very sharp and ragged picture ( this does not apply to cut scenes ), but the fps becomes much larger )

    • Medium: Disables all gameplay effects. The Perspective effect is enabled.

    • High: All effects and particles are enabled ( IT IS NOT RECOMMENDED to enable this mode on very weak PCs )

  • Updated the game balance ( increased the time of the animatronics camp after the sound bait, starting from the 6th night )

  • The system of Restoring old saves has been updated

  • Updated the table system


So another patch with a lot of fixes has come to light. I am glad that the game is coming to the state it should be in. I would like to thank everyone who notified me about bugs. Thanks to you, the game is getting better! I will never forget it, but in the meantime I went to prepare for the development of TRC. See ya!



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