Game
Five Nights at Cindy's: Uncontrollable
2 years ago

patch 21.7.2


Fixed:

  • Added a new inscription in the «Press any Buttons» windows for beginners ( now a new player will be warned when a cutscene is waiting for him ahead )

  • The text in the «Brightness» tab has been slightly changed

  • The background was darkened during the loading of the night shift

  • Fixed jumpscares ( the new help system did not work correctly, so it was redesigned )

  • Fixed visual bugs:

    • Fixed cameras ( now animatronics on cameras should be displayed correctly )

    • Fixed a visual bug with the tablet at the beginning of the night

    • Fixed a visual flaw, because of which it was possible to shine a flashlight into the aisle, and an animatronic may suddenly appear there ( now if the player shines a flashlight into the passage and an animatronic will appear there, the screen will darken very sharply and appear quickly )

  • Updated the effect of an animatronic attack with the 3rd level of aggression (now the effect will become softer and will not put much pressure on the eyes)

  • Added new features to tester mode

  • Fixed bugs in the player's camera code

  • Added a new effect to additional off-story nights

  • Added a new hint during the loading of the night shift ( available only after the 2rd night )

  • Added hints to the «Game Over» window ( to make it easier for the player to master the game. They will only be displayed from 1 to 5 nights )

  • Candy's game balance has been changed ( now Candy's movement speed will approach closer to Cindy's speed, so that Cindy's uniqueness ( movement through 1 camera ) wasn't a priority over Candy for the first five nights. Now Candy will move faster from 1 to 5 nights )

  • Updated the balance of the 5th night ( now animatronics will move slower )

  • Updated the game balance ( now animatronics will not be able to move immediately at the beginning of the night. ( if you reset the assistant record, the system will shut down and the animatronics will be able to move ) ( it only works from 1 to 5 nights, the rest of the nights have a very small delay ). This is done so that the player could immerse himself more in the plot and that the player would have time to orient himself starting from the 6th night )


In recent days, I have been tormented by some shortcomings in the game, so I decided to release another "small" patch with corrections of the mistakes I made, so that the game would become even clearer and more interesting.



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