Changelog:
>Defense calculations for almost, if not ALL player-used skills have been adjusted to bring them closer to a baseline where enemy Defense actually matters. This is the biggest change in the patch, as now the difficulty of the game is probably closer to the original intended experience.
>Status effect chances for some skills adjusted positively to compensate
>Skill descriptions changed - Most skills are clearer about the chance of inflicting some status effects without telling you the exact chances
>Mass Destruction adjusted to be a 300 MP/50 TP skill with a 4 Warmup and no cooldown
>Metallionette's Spectral Slash now costs 50 TP, hits 5 times, and can inflict Wounded - she can now probably contribute more to damage
>Metallionette's MHP increased slightly
>explosion.sfx Q Item event now gives the intended item instead of another copy of Spread Connection's Skill Chip
>A new tier of fishing rod has been added to Etheros's shop with a strength of 3, to bridge the gap between the wooden and golden rods (Granted, I don't know exactly how the script works. I hope this works.)
>Various other smaller adjustments
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yo wtf
george males rise up
gmod shit
September 2024 - Status Update
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
We are under attack!
Family band complete!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
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