>Fixed Equipment stuff such as Skill Chips being unremovable and Optimize removing Armour and Trinkets.
>Added a shop in Inner Twister.
>Changed fish requirement for a Golden Rod to 25 (8 + 1 each).
>Fixed minor spelling error at Lava Lake.
>Fixed Equipment stuff such as Skill Chips being unremovable and Optimize removing Armour and Trinkets.
>Added a shop in Inner Twister.
>Changed fish requirement for a Golden Rod to 25 (8 + 1 each).
>Fixed minor spelling error at Lava Lake.
. . .
I'VE COME TO MAKE A ANNOUNCEMENT
Soooo... within my free time i had a look at the already existing sprite for Malhare/Glitchtrap and thought hey that could use some improvement soooo
Here is a new custom made sprite that i made for Malhare, i also did Vanny aswell
If used give credit
i haven't posted anything on this for while now so...
here is a screenshot of a battle later in the game.
The Five Nights at C**tcat's 2 page is up!
heres the link to it:
Perpare in half a hour... :) also yeah i haven't beta tested this myself which is bad but there's a reason for that i will explain later so perpare for bugs aswell lol
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Cash Banooca
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
0 comments