Game
Shadows
9 years ago

Patch Notes - 3/11/2017


Hello everyone! The major content patch I mentioned in the last update is now in a state where it can be released to Early Access. There are some unfinished features, but expect those to be completed in the near future. Without further ado:

Bug Fixes

  • Fixed a bug where the jump sound would play every time you pressed the spacebar regardless of whether you could jump or not.

  • Fixed a bug where switching between rooms quickly could stop the music.

  • Fixed a bug where the Immortal achievement wouldn’t register properly in some cases.

  • Fixed a bug where jumping off of vine walls would occasionally cause you to jump in the wrong direction and get stuck in the wall.

  • Fixed a bug where the small crystal would still continue to bounce around even after it was collected.

  • Fixed a bug where accumulating fireflies inside of a firefly wall would cause you to repeatedly flash between the wall and your last position.

  • Fixed a bug where activating a second obelisk would undo the effects of the first.

Feature Changes

  • Obelisk functionality has changed: Now, instead of just opening a door, it will close another. Obelisks will also restore all lost lives when activated.

  • Several new obelisks have been added across all of the caves.

  • Many of the older cave rooms have been updated with plants and effects.

  • Added info text to specify features that have not yet been fully implemented.

  • Jumping should be smoother and more reactive to player input.

  • Added a few secret rooms.

  • Added a brand new section of the caves: The Mushroom Forest. This area features new puzzles and more than 20 rooms in preparation for something more coming in a future patch.



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