Game
Shadows
9 years ago

Patch Notes - 7/24/2017


Hello everyone! This is just a quick update with some bug fixes, polishing, and a graphical update that should help the movement of the game.

Bug Fixes

  • Fixed a bug where activating an obelisk twice in the same room would cause slanted tiles to create impassable barriers.

  • Fixed a bug where the visual tutorial would sometimes display in rooms past the tutorial area.

  • Fixed a bug where the notes in the hidden rooms wouldn’t close after leaving the hidden room.

  • Fixed a bug where walking up slants could trigger a wall hang.

Feature Changes

  • Rooms now move with the player! Consequently, some of the rooms have been altered to support this effect.

  • Collision detection has been improved and should better account for falls and wall sliding.



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

I was bored, so... ManutKat.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

NEW AWP DESIGN !

Pixel art gif