Game
Shadows
9 years ago

Patch Notes - 7/24/2017


Hello everyone! This is just a quick update with some bug fixes, polishing, and a graphical update that should help the movement of the game.

Bug Fixes

  • Fixed a bug where activating an obelisk twice in the same room would cause slanted tiles to create impassable barriers.

  • Fixed a bug where the visual tutorial would sometimes display in rooms past the tutorial area.

  • Fixed a bug where the notes in the hidden rooms wouldn’t close after leaving the hidden room.

  • Fixed a bug where walking up slants could trigger a wall hang.

Feature Changes

  • Rooms now move with the player! Consequently, some of the rooms have been altered to support this effect.

  • Collision detection has been improved and should better account for falls and wall sliding.



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

What you all think

Strange Umbrella

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Alone Together....

not the greatest house, but it's a house! :D