Hello everyone! This is just a quick update with some bug fixes, polishing, and a graphical update that should help the movement of the game.
Bug Fixes
Fixed a bug where activating an obelisk twice in the same room would cause slanted tiles to create impassable barriers.
Fixed a bug where the visual tutorial would sometimes display in rooms past the tutorial area.
Fixed a bug where the notes in the hidden rooms wouldn’t close after leaving the hidden room.
Fixed a bug where walking up slants could trigger a wall hang.
Feature Changes
Rooms now move with the player! Consequently, some of the rooms have been altered to support this effect.
Collision detection has been improved and should better account for falls and wall sliding.
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